As of August 3rd, 2019, there are a total of 35 achievements listed. Achievement List. Create a game with good theme/genre combination. Set a new standard for the early gaming industry. Invest over 100K in a new game engine. Invest over 500K in a new game engine. Invest over one million in a new game engine. Sell half a million copies of a game Adventure Game Sliders โ€“ Game Dev Typical Guide. RPG Game Fader โ€“ Game Dev Tycoon Guide. Feigning Gaming Gliders โ€“ Play Dev My Guide. Strategy Game Sliders โ€“ Game Dev Tycoon Guides. Casual Game Sliders โ€“ Game Dev Tycoon Guide. This is how results will usually look like if you track my tips. Multi-Genre Sliders โ€“ Game Dev Tycoon Guide Technology 10%. Gameplay 30%. Languages don't need more than english and native (Native language is your starting country setting) Pass the features screen for obvious reason. And Launch the developement, SAVE the game at 0% game dev and wait. When finished you got a screen for publishing the game, validate. This is my overal expansion pack for Game Dev Tycoon. It is made with the intention of being the best content-adding mod in the GDT community and so far I think weโ€™re doing a great job at that because with plenty new topics, consoles, events, custom computers, custom prices and many more this mod will make a new gameplay a very entertaining 3 minutes read. Mad Games Tycoon is one such game on PC that brings back memories of those classic simulation games. Much like Game Devs Tycoon, this gem is more in-depth and a more expansive and strategic simulation of building your own gaming empire from scratch. To get you started on your journey, weโ€™ve put together some of the Best Mad Game Dev Life is a tycoon simulator where users can create their own games sell them for a profit to expand their business. The game is relatively easy to understand, but to master how precise a game needs to be is going to be a challenge. This page will be divided into a full basic section, and then divided into different detailed segments. First, let's get familiar with your environment - Don't develop two games in a row with the same Topic / Genre combination. - Large games should be developped with 2D Graphics V4+ and 3D Graphic V3+. - AAA games should be developped with 3D Graphics V5+. - AAA games should be developped with 3 specialists allocated to important phases of your game's genre. - Don't develop the sequel of a etk5Wyw.